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Category: Uncategorized

October 31, 2025December 14, 2025Uncategorized

Create Low poly Model from High poly

There are multiple Remeshing options in Blender which are great for many cases. But unfortunately when it comes to Lowpoly models, none [...]
October 13, 2025December 17, 2025Uncategorized

Building a Multiplayer Game with FishNet & Unity Relay

Multiplayer games are more accessible than ever, thanks to tools like FishNet and Unity Relay. In this guide, we’ll explore how to: [...]
October 13, 2025December 17, 2025Uncategorized

Generate Scripts at Runtime in Unity

  https://urage.net/wp-content/uploads/2025/10/generate_scripts_at_runtime.mp4 https://urage.net/wp-content/uploads/2025/10/generate_scripts_at_runtime2.mp4  
August 29, 2025December 17, 2025Uncategorized

Setting Up ComfyUI with Hunyuan3DWrapper on Windows (GPU + CUDA 12.6)

Installing Hunyuan3DWrapper can be tricky, especially if you want to texturize 3D models. Prebuilt rasterizer wheels may fail on certain GPUs, and [...]
June 30, 2025December 17, 2025Uncategorized

Ways of Storing Data in Unity: PlayerPrefs, EditorPrefs, and JSON Files

When developing a game or application in Unity, one of the critical aspects to consider is how to store and manage data. [...]
August 25, 2024December 14, 2025Uncategorized

Setting up a Matrix Server using Ansible and Docker

Matrix is an open standard for decentralized communication, and Synapse is its reference implementation. If you want to set up your own […]

August 4, 2024December 14, 2025Uncategorized

Taskitty Progress Report (07/2024)

We're excited to share the latest updates on Taskitty ٩(⸝⸝ᵕᴗᵕ⸝⸝)و*̣̩⋆̩* In this progress report, we'll outline some short tasks, Visuals and Features, [...]
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